Baking materials in zbrush for ue4

baking materials in zbrush for ue4

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PD: there are other methos. Or clear it from the. This will center your plane.

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I then brought the finished model into Substance Painter, where I painted some simple emissive colour to the neon tubes, as well as stamping the following texture to the back plate. In this option there are many different ways or organising your textures. I decided instead of encompassing this metal into the wall material, I would instead create a separate metal trim material that would be used in the walls, the metal straps on the ceiling, and the metal trim around the raised booth step that I modelled yesterday.