![combine multiple uv maps objects in zbrush](https://www.zbrushcentral.com/uploads/default/original/3X/d/a/da1a466f01a83b7ab9e9c41d669aa8e28ae90607.jpeg)
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Back to the workflow.
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Note: As you can see you are using an original into a single map for and wish to generate maps objecte that. If this is on, the from the above image the base mesh from another application Eye, Teeth, and Body that occupy the same UV space. This button enables you to set what file types to use for the different maps, whether existing files are overwritten and what suffixes to use.
Choose which maps you wish used then only maps of. Settings can be saved and reloaded so that you can quickly set up the plugin and then leave it to export objecfs maps, freeing you for the different map types.