Zbrush mask polygroup

zbrush mask polygroup

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On models with typical topology, PolyGroups this can become a easy way to mask out. Instead, they can be unmasked, will do. By default, masked areas show about manipulating masks directly as very quick and easy process. All other groups will immediately be masked.

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See ZBrush Modes. If you have the setting at then the first selected polygroup will be the only part of the mesh that can be edited by selected [�]. Your model must be a PolyMesh 3D and must not have subdivision [�].